Monte Carlo tree search

Results: 62



#Item
21Cybernetics / Global Positioning System / Navigation / Orienteering / Waypoint / Evolutionary algorithms / Control theory / CMA-ES / Mathematical optimization / Controller / Video game bot / Monte Carlo tree search

Monte Carlo Tree Search with Macro-Actions and Heuristic Route Planning for the Multiobjective Physical Travelling Salesman Problem Edward J. Powley, Daniel Whitehouse, and Peter I. Cowling Department of Computer Science

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
22

Monte-Carlo Tree Search and Minimax Hybrids Hendrik Baier and Mark H.M. Winands Games and AI Group, Department of Knowledge Engineering Faculty of Humanities and Sciences, Maastricht University Maastricht, The Netherland

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
    23Cybernetics / Mathematical optimization / Operations research / Search algorithms / Heuristics / Hyper-heuristic / Algorithm Selection / Genetic algorithm / Algorithm / Machine learning / Monte Carlo tree search / Evolutionary algorithm

    Hyper-heuristic General Video Game Playing Andre Mendes Julian Togelius Andy Nealen

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    Source URL: julian.togelius.com

    Language: English - Date: 2016-07-24 11:50:26
    24Machine learning / Computer Go / Computational neuroscience / Artificial intelligence / Go software / AlphaGo / Convolutional neural network / Monte Carlo tree search / Reinforcement learning / Artificial neural network / Monte Carlo method / Google DeepMind

    Mastering the Game of Go with Deep Neural Networks and Tree Search David Silver1 *, Aja Huang1 *, Chris J. Maddison1 , Arthur Guez1 , Laurent Sifre1 , George van den Driessche1 , Julian Schrittwieser1 , Ioannis Antonoglo

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    Source URL: gogameguru.com

    Language: English - Date: 2016-03-04 05:06:20
    25

    IEEE Trans. on Comput’l Intel. and AI in Games (special issue: Monte Carlo Techniques and Computer Go) vol 2 no 4 DecMonte Carlo Tree Search in Hex Broderick Arneson, Ryan B. Hayward, Philip Henderson

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    Source URL: webdocs.cs.ualberta.ca

    Language: English - Date: 2011-01-27 13:12:48
      26Game artificial intelligence / Monte Carlo tree search / Transposition table / Alphabeta pruning / Minimax / Game tree / Tree traversal / Computer Go / Monte Carlo method / UCT / Tree / General game playing

      Transpositions and Move Groups in Monte Carlo Tree Search Benjamin E. Childs, Member, IEEE, James H. Brodeur, and Levente Kocsis. Abstract— Monte Carlo search, and specifically the UCT (Upper Confidence Bounds applied

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      Source URL: www.csse.uwa.edu.au

      Language: English - Date: 2009-02-05 01:17:40
      27Leisure / Game theory / Gaming / Game artificial intelligence / General game playing / Game Description Language / Monte Carlo tree search / Video game / Game / Genetic algorithm / Randomness / Arcade game

      General Video Game Evaluation Using Relative Algorithm Performance Profiles Thorbjørn S. Nielsen1 , Gabriella A. B. Barros1 , Julian Togelius2 , and Mark J. Nelson3 1 2

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      Source URL: www.kmjn.org

      Language: English - Date: 2016-06-17 09:58:59
      28Artificial intelligence / Game artificial intelligence / Game theory / General game playing / Action selection / Monte Carlo tree search / Turing test / Game

      Modifying MCTS for Human-like General Video Game Playing Ahmed Khalifa, Aaron Isaksen, Julian Togelius, Andy Nealen New York University, Tandon School of Engineering , , julian@togeli

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      Source URL: julian.togelius.com

      Language: English - Date: 2016-05-01 22:55:53
      29Game artificial intelligence / Electronic games / Monte Carlo methods / Combinatorial game theory / Monte Carlo tree search / Stochastic simulation / Computer Go / UCT / Elo rating system / Receiver operating characteristic / Evaluation / Computer chess

      /home/takeuchi/shogi-ec-quiesce.ps

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      Source URL: www.csse.uwa.edu.au

      Language: English - Date: 2009-02-05 01:17:38
      30Abstract strategy games / Havannah / Monte Carlo tree search / Hex / TwixT / PSPACE-complete / Computer Go / Board game / Star / Game of the Amazons / General game playing / Strategy-stealing argument

      On the Huge Benefit of Decisive Moves in Monte-Carlo Tree Search Algorithms Fabien Teytaud and Olivier Teytaud Abstract—Monte-Carlo Tree Search (MCTS) algorithms, including upper confidence Bounds (UCT), have very good

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      Source URL: game.itu.dk

      Language: English - Date: 2010-08-12 04:56:00
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